//
//  OptionLayer.h
//  CarDemo
//
//  Created by huang kun on 8/9/10.
//  Copyright 2010 UESTC. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"

@interface OptionLayer : CCLayer {
	float BGMVolume;
	float SEVolume;
	BOOL vibrate;
	
	CCSprite *BGMSprite;
	CCSprite *SESprite;
	
	CCSprite *vibrateOn;
	CCSprite *vibrateOff;
	
	CCSprite *touchingSprite;
	CGPoint startLocation;
}
@property (nonatomic, assign) float BGMVolume;
@property (nonatomic, assign) float SEVolume;
@property (nonatomic, assign) BOOL vibrate;

- (void) defaultOption;

@end
